Today, uh, not only are, are games, uh, much more accessible and I think we're starting to get rid of this stigma that games are for guys only and that it's sort of this, you know, basement activity. People are starting to understand that games and play and interactivity don't mean a very narrow experience. Um, that they are about, uh, engaging, uh, uh, a player and they're about stories and they're about shared experiences. And, and so, I think as that stigma has been lifted, you start to see a lot more people come into the game industry which is, which I think is exactly, uh, what we need. Um, you know, I think we will continue to need to be very vocal about trying to get, uh, more diversity into, uh, game development because I think, um, as much as we're starting to see it change, it's not fast enough. I think, um, it's a, it's a challenge in the technology sector, uh, all up not just in video games, but I think the more that we're able to show that it's a, a, a good environment, uh, to be in, um, it is one of the most creatively, techno-, uh, technically challenging environments you could possibly in, be in which is part of why it's so exciting. Um, but diversity perspective is really critical I think for us to be successful.